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The couple founded Sierra Entertainment, (initially On-Line Systems) and Roberta designed, wrote, and illustrated the first-ever graphic adventure game Mystery House (at the age of 26!). It wasn’t until Ken brought home an Apple II that Roberta had a brilliant idea: What if the adventure game experience came with a graphics display? The play controlled a character through simple text commands, essentially playing their way through a novel. At the time, interactive fiction games were all the video game industry had. When Ken Williams, a computer programmer for IBM, brought home a PDP-10 Mainframer one day in 1979, he encouraged his wife Roberta to join him in playing the text adventure game Colossal Cave Adventure. It was violent, extravagant, and utterly creative in its kills.īut before we take a trip to the haunted mansion off the coast of New England, we need to talk about the couple who became forever known as pioneers of the graphic adventure game genre. But the world of modern horror gaming owes a lot to the game: it was one of the first video games to be excessively and unapologetically bloody. While Xena has been cemented forever in modern meme culture, Phantasmagoria has been somewhat forgotten, revived every now and then by an anniversary piece or random interview by creator Roberta Williams.
PHANTASMAGORIA GAME STORY SERIES
The year is 1995: Alanis Morissette and Montell Jordan dominate the radio you and your mom are spending quality time together by watching Xena: Warrior Princess Batman Forever has just been released to mixed reviews and Sierra On-Line, Inc., following the success of their graphic adventure video game series King’s Quest, has just released a point-and-click adventure horror on CD-ROM called Phantasmagoria.